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Glowing Blossom

Glowing Blossom

Personal Project: Glowing Blossom
In this project, I aimed to continue exploring the creation of custom modules in UE5 Niagara. More specifically, I wanted to combine the interaction of multiple elements such as vertex animation meshes, colors, and particle positions, driving the forces and behaviors through the Niagara System module scripts and Houdini tools. The character I used is 'Ivern' from League of Legends. I animated and deformed the flower meshes and exported them as vertex animations from Houdini.